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| Help me, the ROBLOX Forum are useless at most times! | |
| | Author | Message |
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StrikerRBLX Novice Scripter
Posts : 1 Join date : 2013-04-02 Location : UK
| Subject: Help me, the ROBLOX Forum are useless at most times! April 2nd 2013, 3:03 pm | |
| I need to make it so when the player clicks the GUI button it spawns a brick but in front of them. - Code:
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script.Parent.MouseButton1Click:connect(function(player) m = Instance.new("Part", game.Workspace) m.Position = ???? --HELP HERE :)-- end) | |
| | | m27frogy The Garbageman
Posts : 336 Join date : 2011-06-23
| Subject: Re: Help me, the ROBLOX Forum are useless at most times! April 9th 2013, 7:39 pm | |
| This is a rather complicated attempt. It would involve quite a few advanced concepts. I'll try to work on it a bit later on tomorrow.
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| | | branefreez Intermediate Scripter
Posts : 143 Join date : 2012-07-14
| Subject: Re: Help me, the ROBLOX Forum are useless at most times! May 3rd 2013, 2:08 pm | |
| It took me a while to write this with my non-dominant hand, but here you go: - Code:
-
function makeBrick(player) local brick = Instance.new("Part", game.Workspace) -- I always use game.* for DataModel's children local lArmPos = game.Workspace[player.Name].LeftArm.Position -- the ( X, Y, Z ) co-ordinates of the players' Left Arm local torsoPos = game.Workspace[player.Name].Torso.Position -- the ( X, Y, Z ) co-ordinates of the players' Torso
if ( lArmPos.X > torsoPos.X ) and ( game.Workspace[player.Name].Humanoid.WalkDirection.Z > game.Workspace[player.Name]:GetModelCFrame().Z ) then brick.Position = Vector3.new( TorsoPos.X, --[[ 0 if on ground or TorsoPos.Y if at same height as Torso]], TorsoPos.Z + 1 ) elseif lArmPos.X < torsoPos.X and ( game.Workspace[player.Name].Humanoid.WalkDirection.Z < game.Workspace[player.Name]:GetModelCFrame().Z ) then brick.Position = Vector3.new( TorsoPos.X, --[[ 0 if on ground or TorsoPos.Y if at same height as Torso]], TorsoPos.Z - 1 ) elseif lArmPos.Z > torsoPos.Z and ( game.Workspace[player.Name].Humanoid.WalkDirection.X > game.Workspace[player.Name]:GetModelCFrame().X ) then brick.Position = Vector3.new( TorsoPos.X + 1, --[[ 0 if on ground or TorsoPos.Y if at same height as Torso]], TorsoPos.Z - 1 ) elseif lArmPos.Z < torsoPos.Z and ( game.Workspace[player.Name].Humanoid.WalkDirection.X < game.Workspace[player.Name]:GetModelCFrame().X ) then brick.Position = Vector3.new( TorsoPos.X - 1, --[[ 0 if on ground or TorsoPos.Y if at same height as Torso]], TorsoPos.Z + 1 ) else error("Something WACKY happened with the players CFrame and WalkDirection!") end end
script.Parent.MouseButton1Click:connect( makeBrick(player) --[[ I don't like to use Anonymous Functions, it's hard to debug]] )
-- this script was made by branefreez for StrikerBOY606 please give me credit... also, if it shows error messages, please let me know so -- i can fix it | |
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| Subject: Re: Help me, the ROBLOX Forum are useless at most times! | |
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