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| Some type of connection im guessing. | |
| | Author | Message |
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lukenuke75 Novice Scripter
Posts : 38 Join date : 2011-03-07 Age : 27
| Subject: Some type of connection im guessing. March 7th 2011, 3:24 pm | |
| - Code:
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game.Players.PlayerAdded:connect(function(p) yada yada yada) I need a little help understanding how to use them, it looks like they might just shorten the code a bit; Maybe even be very useful.
Last edited by lukenuke75 on March 7th 2011, 4:03 pm; edited 2 times in total (Reason for editing : Spelled guessing wrong, fixed the coding.) | |
| | | Zarcius Novice Scripter
Posts : 8 Join date : 2011-03-07 Age : 27 Location : The Depths of my Mind
| Subject: Re: Some type of connection im guessing. March 7th 2011, 3:32 pm | |
| What you see there is what's called an anonymous function. Basically, you chop a function's connection line off, stick it on the top, and end the function with a close of the parentheses. It's called an anonymous function simply 'cause it has no name. - Code:
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local m = Instance.new("Hint") m.Parent = workspace m.Text = "" game.Players.PlayerAdded:connect(function (p) m.Text = "Welcome to the game, " ..p.Name.. "!" wait(4) m.Text = "" end)
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| | | slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: Some type of connection im guessing. March 7th 2011, 3:43 pm | |
| They are good for linking together functions that you would need multiple variables for. Especially if you want to connect an event that only gives you part of what you need. | |
| | | lukenuke75 Novice Scripter
Posts : 38 Join date : 2011-03-07 Age : 27
| Subject: Re: Some type of connection im guessing. March 7th 2011, 4:00 pm | |
| I see, can someone give me an example of the basic use. Yes i did see yours, whom ever is above slayer. Did not check your name before posting, sorry. | |
| | | lukenuke75 Novice Scripter
Posts : 38 Join date : 2011-03-07 Age : 27
| Subject: Re: Some type of connection im guessing. March 7th 2011, 4:16 pm | |
| I get the hang of it now :D
game.Players.PlayerAdded:connect(function(p) p.Character.Head:Remove() end) | |
| | | naknak Administrator
Posts : 878 Join date : 2010-07-30
| Subject: Re: Some type of connection im guessing. March 7th 2011, 4:22 pm | |
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| | | lukenuke75 Novice Scripter
Posts : 38 Join date : 2011-03-07 Age : 27
| Subject: Re: Some type of connection im guessing. March 7th 2011, 4:38 pm | |
| IKR :D even better: - Code:
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game.Players.PlayerAdded:connect(function(p) if p.MembershipType ~="BuildersClub" and p.MembershipType ~= "TurboBuildersClub" then p.Character.Head:Remove() end end) IDK if i did it right, but i think i did :D | |
| | | blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 26
| Subject: Re: Some type of connection im guessing. March 8th 2011, 6:41 am | |
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