| CFraming | |
|
+7myrco919 blueymaddog bmxracer23 naknak ninga95 Prodigy slayer9365 11 posters |
|
Author | Message |
---|
slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: CFraming August 5th 2010, 3:30 pm | |
| How do you CFrame? With a script, or using the command bar? I like the game.Selection:Get() method the best so far, but I see that most people use the renaming method. What do you like? | |
|
| |
Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: Re: CFraming August 5th 2010, 3:48 pm | |
| It's easiest to just go into build mode and do it with a tool. | |
|
| |
slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: CFraming August 5th 2010, 3:56 pm | |
| True, I forgot about that. | |
|
| |
Guest Guest
| Subject: Re: CFraming August 5th 2010, 7:45 pm | |
| I decided long ago that the game.Selection:Get()[1] is not the best for me. I would always move the brick selected xD
For the most part, I don't build. I create all maps (mostly so I can preload all meshes I use) via 1000's of lines of script. |
|
| |
ninga95 Administrator
Posts : 122 Join date : 2010-07-30 Age : 28
| Subject: Re: CFraming August 5th 2010, 9:12 pm | |
| Well CFraming has nothing to do with building. | |
|
| |
Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: Re: CFraming August 5th 2010, 9:13 pm | |
| - ninga95 wrote:
- Well CFraming has nothing to do with building.
Lol? Yes it does. It has almost everything to do with building... | |
|
| |
ninga95 Administrator
Posts : 122 Join date : 2010-07-30 Age : 28
| Subject: Re: CFraming August 5th 2010, 9:39 pm | |
| Well i understand. The thing is you have to script CFrame. Building. your not scripting. | |
|
| |
naknak Administrator
Posts : 878 Join date : 2010-07-30
| Subject: Re: CFraming August 5th 2010, 9:40 pm | |
| You can build with scripting... a good example is voidhack... | |
|
| |
ninga95 Administrator
Posts : 122 Join date : 2010-07-30 Age : 28
| Subject: Re: CFraming August 5th 2010, 10:45 pm | |
| | |
|
| |
Guest Guest
| Subject: Re: CFraming August 6th 2010, 3:36 pm | |
| I script all my maps. When I am happy with them, I save them and disable the script =P |
|
| |
Guest Guest
| Subject: Re: CFraming September 17th 2010, 9:02 pm | |
| Yea i agree can anyone help me with a Cframe script? I wanna use the command bar to cframe. |
|
| |
slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: CFraming September 23rd 2010, 8:28 pm | |
| Well if you are using the command bar, then you wouldn't need a script... | |
|
| |
Guest Guest
| Subject: Re: CFraming November 7th 2010, 4:58 pm | |
| Theres a CFrame Gui I use on free models. Its pretty good, just go into Catalog -> Best Selling Models -> Search Master CFrame gui |
|
| |
naknak Administrator
Posts : 878 Join date : 2010-07-30
| Subject: Re: CFraming November 7th 2010, 5:05 pm | |
| | |
|
| |
slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: CFraming November 10th 2010, 7:23 pm | |
| @slack, I would need one in roblox studio... | |
|
| |
bmxracer23 Novice Scripter
Posts : 20 Join date : 2010-11-13 Age : 27 Location : Reno Nevada
| Subject: Re: CFraming November 13th 2010, 10:40 pm | |
| - Prodigy wrote:
- It's easiest to just go into build mode and do it with a tool.
Well Using tools is kinda cheating? :/ | |
|
| |
naknak Administrator
Posts : 878 Join date : 2010-07-30
| Subject: Re: CFraming November 14th 2010, 4:54 pm | |
| You can't really use a tool in studio. | |
|
| |
blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 25
| Subject: Re: CFraming January 12th 2011, 5:16 am | |
| HatHelper made a map creating script that was 272k lines. (very inefficent). but later he made it more efficient redicing it 13k lines. (big map) | |
|
| |
myrco919 Intermediate Scripter
Posts : 190 Join date : 2011-01-21 Age : 25 Location : Holland
| Subject: Re: CFraming January 21st 2011, 4:54 pm | |
| I use the GetEulerFromAxisXYZ thingy | |
|
| |
blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 25
| Subject: Re: CFraming January 22nd 2011, 12:19 am | |
| | |
|
| |
myrco919 Intermediate Scripter
Posts : 190 Join date : 2011-01-21 Age : 25 Location : Holland
| Subject: Re: CFraming January 24th 2011, 10:07 am | |
| Well mine is used by dr. Hax :3 | |
|
| |
slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: CFraming January 24th 2011, 9:48 pm | |
| - myrco919 wrote:
- Well mine is used by dr. Hax :3
Who is dr. Hax? | |
|
| |
Supernapalm Expert Scripter
Posts : 393 Join date : 2011-01-17
| Subject: Re: CFraming January 24th 2011, 10:31 pm | |
| - Quote :
- HatHelper made a map creating script that was 272k lines. (very inefficent). but later he made it more efficient redicing it 13k lines. (big map)
what you just said can be overlooked, blueymaddog. even though if a script is longer than another, it doesnt mean that its faster. and, how to determine inefficiency is an opinion. its an opinion between space or time. i think time is better than space | |
|
| |
blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 25
| Subject: Re: CFraming January 26th 2011, 8:16 am | |
| @supernaplam, I ment as in inefficient to write. @mycro, my friend showed me dr.Hax! =P
gravity cat is not amused -_- ^^^^^^^^^^^^^^^^^^^ lol :P
Last edited by blueymaddog on January 26th 2011, 10:13 pm; edited 1 time in total | |
|
| |
slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: CFraming January 26th 2011, 5:09 pm | |
| I think you have us backwards, hence the reason why quoting helps. | |
|
| |
Sponsored content
| Subject: Re: CFraming | |
| |
|
| |
| CFraming | |
|