| MW2 Style Domination Game | |
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+3Bobbyfishstick5 ninga95 Prodigy 7 posters |
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Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: MW2 Style Domination Game July 31st 2010, 11:10 am | |
| I'm currently creating a Domination game. In domination you work with a team to capture bases(also known as flags) and you keep them captured for points. The team that's first to reach 200 points wins.
I've made a lot of progress since I began, but I have a lot more to go.
Map/Terrain: 2% (I've only got two towers for testing purposes) Vehicles: 0% (Can't put them in until the map is done) Bases: 100% (DONE!) Score System: 99% (A few tweaks to the code must be made to perfect it, and remove any bugs) Spawns: 0% (You will spawn next to your own base. If your team doesn't have one you'll spawn in a random part of the map) Weapon Choice GUI: 0%
The most difficult will be the spawning, but I think I have an idea on how I'm going to achieve that.
I'm currently working on the Weapon Choice Gui. Wish me luck. :P | |
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Guest Guest
| Subject: Re: MW2 Style Domination Game July 31st 2010, 12:40 pm | |
| wait wait wait..... your doing a player made map or replicating one? im guessing your doing your custom map but heres and idea for spawning....you could either one do a spawn box with tele's or two make random spawn spots for each team in there team area or else.... i dont know but good luck with your game :D |
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Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: Re: MW2 Style Domination Game July 31st 2010, 12:48 pm | |
| - Waffletoast wrote:
- wait wait wait..... your doing a player made map or replicating one? im guessing your doing your custom map but heres and idea for spawning....you could either one do a spawn box with tele's or two make random spawn spots for each team in there team area or else.... i dont know but good luck with your game :D
I'll probably do a custom one, I might half-replicate it. I'm just going to try doing game.Workspace.SpawnA.TeamColor = game.Workspace.CheckpointA.Flag.BrickColor :P | |
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ninga95 Administrator
Posts : 122 Join date : 2010-07-30 Age : 29
| Subject: Re: MW2 Style Domination Game July 31st 2010, 1:57 pm | |
| I think this would be a great idea to make. | |
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Bobbyfishstick5 Expert Scripter
Posts : 13 Join date : 2010-07-30 Age : 28
| Subject: Re: MW2 Style Domination Game July 31st 2010, 3:38 pm | |
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Guest Guest
| Subject: Re: MW2 Style Domination Game August 1st 2010, 5:12 pm | |
| Great idea dud.
Im a MW2 fan and I know is it good or isn't it. |
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slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: MW2 Style Domination Game August 2nd 2010, 4:51 pm | |
| I current;y have the flags, Spawning system, and the weapon choice GUI done :) I started a game like this a while ago, I could help you out with this if you wanted. | |
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Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: Re: MW2 Style Domination Game August 2nd 2010, 6:44 pm | |
| I've got the weapon choice almost done, and the spawning needs a little work. It's all coming together nicely.
Thanks for the offer, but I'd rather do this more on my own. I want to see how far I can get on my own. | |
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slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: MW2 Style Domination Game August 2nd 2010, 8:01 pm | |
| Ok, just go to my places to see how I did it if you want. | |
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slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: MW2 Style Domination Game August 5th 2010, 3:31 pm | |
| Do you want the code for if the player is within the flag, instead of the .Touched? | |
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Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: Re: MW2 Style Domination Game August 5th 2010, 3:49 pm | |
| No, I'm good. I was recently creating a map for the game and now the file wont open... So I have to start the whole map over... Thank goodness I had my coding in a whole other document. | |
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Guest Guest
| Subject: Re: MW2 Style Domination Game August 5th 2010, 5:30 pm | |
| Is it gonan kinda be like my alt's place at BadCompanyOnline cause it sounds kinda alot the same maby you can take some ideas from it. its not complete but mainly is |
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Prodigy Administrator
Posts : 58 Join date : 2010-07-28
| Subject: Re: MW2 Style Domination Game August 6th 2010, 11:17 pm | |
| I've finally started to finish the project. I'm now creating a remake of the MW2 map "Highrise". It won't be completely the same, but you will be able to tell that it's modeled after it.
I'll also be redoing my whole script and GUI coding. I was very newbish when I started it...
This will insure I won't have any major bugs. | |
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blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 26
| Subject: Re: MW2 Style Domination Game January 12th 2011, 8:58 pm | |
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Supernapalm Expert Scripter
Posts : 393 Join date : 2011-01-17
| Subject: Re: MW2 Style Domination Game January 19th 2011, 9:32 pm | |
| how long have you studied lua Prodigy? just wondering... | |
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blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 26
| Subject: Re: MW2 Style Domination Game January 21st 2011, 6:50 am | |
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raboy117 Novice Scripter
Posts : 75 Join date : 2011-01-19 Age : 27 Location : Canada, PEI, Charlottetown
| Subject: Re: MW2 Style Domination Game January 21st 2011, 8:59 pm | |
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blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 26
| Subject: Re: MW2 Style Domination Game January 22nd 2011, 7:48 am | |
| @super, complain at him at the disputes forum. | |
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slayer9365 Expert Scripter
Posts : 233 Join date : 2010-07-31 Age : 29
| Subject: Re: MW2 Style Domination Game January 23rd 2011, 9:41 pm | |
| He will not see them, unless he comes back, but if anyone wants to restart this project, I will be happy to help with the scripting if someone else will do the building. | |
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blueymaddog Administrator
Posts : 1081 Join date : 2010-12-09 Age : 26
| Subject: Re: MW2 Style Domination Game February 8th 2012, 4:43 am | |
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